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In addition, EA announced on Apthat Will Wright, who designed the original game, had left Maxis to run Stupid Fun Club, an entertainment development studio founded in 2001 to develop "new intellectual properties to be deployed across multiple fronts including video games, movies, television, the Internet and toys.Tired of the bustling and hustling of city life, The Sims have moved on to the greener pastures of Henford-on-Bagley. Maxis instead focused its resources on developing its new franchise: Spore. Notably, Maxis was no longer involved in the production of the franchise since its handover to The Sims Studio during the second generation. The core game and its associated releases constitute the third generation of the main series. In addition, many items are available online for additional fees at The Sims 3 Store.
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An unnamed stuff pack featuring items inspired by movie themes and settings will be released in the fall as well. EA will be releasing two new expansion packs: The Sims 3 Island Paradise in summer, and the final expansion pack will be released in Fall 2013, it is currently untitled and has as futuristic theme including time travel. Nine expansion packs and nine stuff packs have been released for the third generation of the series. The game has sold over 10 million copies worldwide since its release.
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The Sims 3 sold 1.4 million copies in the first week, making it the largest release in PC gaming history at the time. The game also introduces a new form of directed gameplay through small, step-wise goals presented as opportunities to which the player may choose to pursue or refuse. The game is set 25 years prior the original game, and features an open, seamless neighborhood, improved tools for sim creation, enhanced build and buy mode functions, and the introduction of wishes and goals.
The sequel, developed by The Sims Studio, was announced by EA in November 2006. It is noted that development of this generation was handed over from Maxis to The Sims Division sometime during 2008, with the former studio focusing its resources on its next project.Įlectronic Arts released The Sims 3 to retailers worldwide and available by digital download on June 2, 2009. All of these releases constitute the second generation of the main series.
In addition, exclusive items including pre-order items have been released over the life cycle of this generation. Over 400 exclusive items have also been released for this game via The Sims 2 Store.
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However, some objects and features from the original series were remade for this sequel.Įlectronic Arts has released eight expansion packs and nine stuff packs for The Sims 2. Due to this, The Sims 2 was not made backwards-compatible with any content from the first generation of the main series. Because the entire game has progressed from 2D sprites to 3D models, all content in The Sims 2 had to be created from the ground up. For instance, the Goth family has aged significantly with Bella Goth mysteriously vanishing in the 25-year period. The Sims 2 is set some 25 years after the original game. In addition, the game features clear days of the week with weekends when children could stay home from school, vacation days when adults could take time off work. Aspiration points are acquired through the fulfillment of wants, which could, in turn, be used to purchase aspiration rewards. Consequently, the level of the aspiration meter determines the effectiveness of a sim at completing tasks. Each sim exhibits wants and fears according to their aspiration and personality. Another major feature is the aspiration system. Sims also age through six life stages from infancy to old age and subsequent death.
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The sequel, developed by Maxis, takes place in a full 3D environment as opposed to the dimetric projection of the original game. Electronic Arts released The Sims 2 on September 14, 2004.